My games strive to balance meaningful combat encounters with entertaining and memorable roleplay moments. With nearly a decade of homebrewing and worldbuilding experience (go ahead, ask me about my 100+ page subclass compendium), there are very few ideas I'll say “no” to as long as they can be workshopped into compelling ideas for the entire table to enjoy together.
While I'm most familiar with running Forgotten Realms modules, all of my adventures are “back to front” designs: built in reverse from an epic endpoint toward a simple hook for players to iterate upon in their own way, leaving plenty of room for unique content and homebrewed experiences to develop along the way.
Ipsi’s games with seats open
| Dungeon Master | When | Game | Seats |
|---|---|---|---|
| Ipsi | Thursdays 8:00 PM ET | Thylea, ancient Greece 5e | Fresh start |
Other Dungeon Masters at Crit Fails
Charlie Suits, Dragon of Dice, Ninjaxus, Orpheus, Narrator of the Gods, LuckReaper
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Tell us what you want out of a game and we will point you at the DM who runs it. No charge to talk, and no charge until you have sat a session zero.
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